I currently use Battery 3 and one of the things that I really like about it is the ability assign any number of cells/samples to a single pad and have them execute in a round robin manner one at a time with each strike. This is a great feature for melodic percussion or even bass lines. Does Superior 2.0 have this function? Thanks.
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Yes, this feature is inherent in S2.0. The snare I just did a check on (Black Beauty) has 30 round robin samples. You control how many samples you want to draw upon for each instrument using the Layer Limits section based on your memory requirements (the values for soft, medium and hard strokes are also set independently from each other). In the "Humanize" section, you set whether the samples should randomize (that is the default).
| Argos | Your Cloud | Lost In Germany | Life Wasted | Identity Crisis
| The Xerophyte | Red Barchetta | Subdivisions or Drums Only |
Superior Drummer w/ Metal Foundry, dfhS samples and Platinum Samples Evil Drums.
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Originally posted by feloniouspunk View PostI currently use Battery 3 and one of the things that I really like about it is the ability assign any number of cells/samples to a single pad and have them execute in a round robin manner one at a time with each strike. This is a great feature for melodic percussion or even bass lines. Does Superior 2.0 have this function? Thanks.
You mentioned melodic drumming. Are you talking about having one pad walk through a series of different alternating tones? For example.. a bass line playing a melodic scale, triggered from one pad.
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Originally posted by john emrich View PostYou mentioned melodic drumming. Are you talking about having one pad walk through a series of different alternating tones? For example.. a bass line playing a melodic scale, triggered from one pad.
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Originally posted by feloniouspunk View PostYup, I can do that in battery 3. Say for example I put 3 bass notes- the I, the IV and the V all in different cells in Battery. I can put them all in the same group and trigger them all from the same pad if set them up to trigger from the same midi #. But instead of all playing at the same time I can program to go off in round robin fashion- one at a time (this feature is on the setup page). You can set any order you want. It is very easy to do in Battery 3.Ron
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rentadrummer is correct ... I saw "round robin", but didn't read the rest of the post so well.Also, S2.0 does not import custom sounds, so you won't be putting any bass guitar notes in there.
| Argos | Your Cloud | Lost In Germany | Life Wasted | Identity Crisis
| The Xerophyte | Red Barchetta | Subdivisions or Drums Only |
Superior Drummer w/ Metal Foundry, dfhS samples and Platinum Samples Evil Drums.
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You can do that in Emulator X up to 4 notes per key, in hardware you can with DTXtreme III up tp 100 notes per pad up to 500 total per kit. Drumkat Turbo up to 128 per pad per kit or use Event Slice in sequencer mode, dynamically alocated memory and Trapkat Turbo up to 16 per pad per kit. TD-20 you'd use the sequencer in tap mode up to 20,000 notes total memory but you need a keyboard or external sequencer to get the notes onto the sequencer.Drumkat Turbo 4.5, Emulator X3, Superior 2.1, Roland Fantom XR, DTXtreme III, SPD-20 etc.......
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