Since Superior Drummer 2.0 makes it so easy for users to share projects and MIDI Map templates, I decided to make one for a standard TD-10 mapping.
http://www.rockdebris.com/audio/samp...TD10Avatar.zip
This contains 2 files:
To give you an idea what the project contains, I configured my TD-10/TDW-1 in a typical way:
The SD 2.0 project and MIDI template only maps the relevant parts of the kit, none of the instruments contain GM mapping or anything superfluous when using a TD-10 (I started with a clean MIDI map). This includes the necessary settings for HiHat, cymbal choke and snare position sensing.
Also, I upped the Layer Limits to provide the most samples per instrument for the engine to draw from.
I also set up the tom rim shots, in case the user has PD-9 style rubber pads (or in case you use a TD-20, in which case the mapping is probably consistent with that module as well).
The project loads in 16-bit and takes 675MB RAM. You can bring this down to 536MB if you reset Layer Limits to their default. (Presets -> Layer Limits -> Default)
Enjoy
P.S. - These are my own personal settings and nothing official from Toontrack.
P.S.S. - It is really quite simple and fast to use the "Learn" feature to customize SD 2.0's MIDI Map. It is worth knowing how to do for yourself.
http://www.rockdebris.com/audio/samp...TD10Avatar.zip
This contains 2 files:
Joes_TD10_Avatar.s20 is a complete SD 2.0 project (including MIDI Mapping) using only drums from the Avatar Sound Library that ships with SD 2.0. You can load this by simply going into the "Presets" menu in SD 2.0 and choosing "Load Project". Navigate to the file and open it.
Joes_TD-10_Avatar (no extension) is only the MIDI Map from the project above, which you can load into any existing project. Just place it in your "\<install_dir>\SL-Avatar\SampleProjs\MidiPresets\" and you'll be able to load it using the "Presets -> MIDI -> User Presets" menu
Joes_TD-10_Avatar (no extension) is only the MIDI Map from the project above, which you can load into any existing project. Just place it in your "\<install_dir>\SL-Avatar\SampleProjs\MidiPresets\" and you'll be able to load it using the "Presets -> MIDI -> User Presets" menu
To give you an idea what the project contains, I configured my TD-10/TDW-1 in a typical way:
Kick (KD-120)
Snare (PD-120 with RIM)
Toms 1 & 2 (PD-100)
Toms 3 & 4 (PD-120)
HiHat (VH-11)
Cymbal 1 & 2 (CY-14)
Ride (CY-15R, dual zone)
Snare (PD-120 with RIM)
Toms 1 & 2 (PD-100)
Toms 3 & 4 (PD-120)
HiHat (VH-11)
Cymbal 1 & 2 (CY-14)
Ride (CY-15R, dual zone)
The SD 2.0 project and MIDI template only maps the relevant parts of the kit, none of the instruments contain GM mapping or anything superfluous when using a TD-10 (I started with a clean MIDI map). This includes the necessary settings for HiHat, cymbal choke and snare position sensing.
Also, I upped the Layer Limits to provide the most samples per instrument for the engine to draw from.
I also set up the tom rim shots, in case the user has PD-9 style rubber pads (or in case you use a TD-20, in which case the mapping is probably consistent with that module as well).
The project loads in 16-bit and takes 675MB RAM. You can bring this down to 536MB if you reset Layer Limits to their default. (Presets -> Layer Limits -> Default)
Enjoy
P.S. - These are my own personal settings and nothing official from Toontrack.
P.S.S. - It is really quite simple and fast to use the "Learn" feature to customize SD 2.0's MIDI Map. It is worth knowing how to do for yourself.
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